rlvm is an open source implementation of the RealLive scripting engine
for Linux and OSX. RealLive is a game engine used in Japan to write
visual novels, a few of which I care about, and many that I do
not. Currently, rlvm works with: Kanon Standard Edition, Air Standard
Edition, CLANNAD, CLANNAD Full Voice Edition, the original version of
Little Busters! and Planetarian, along with a few non-KEY games. rlvm can
optionally use English patches to some games.
rlvmはRealLive互換環境です。 カノンもAIRもCLANNAD [Full Voice]もリトルバスターズ!もplanetarianもプリンセスブライドを遊べる。
rlvm is open sourced under the
Public License version 3 (or later). I welcome contributions, bug
fixes, etc. More details can be found on
the contributing page.
Current release - rlvm 0.12 - Released 15 May 2011
rlvm 0.12: The User Interface Release!
rlvm is now a desktop application on Linux, meaning it can be started from your Applications menu or dock and will use GTK+ dialogs to select the game! On all platforms, rlvm will now report error messages to the user through native alert dialogs instead of just crashing! You can see rlvm’s new icon to the right.
日本語化 (My Japanese is bad so translation fixes are very welcome!)