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What's rlvm?

rlvm is an open source implementation of the RealLive scripting engine for Linux and OSX. RealLive is a game engine used in Japan to write visual novels, a few of which I care about, and many that I do not. Currently, rlvm works with: Kanon Standard Edition, Air Standard Edition, CLANNAD, CLANNAD Full Voice Edition, the original version of Little Busters! and Planetarian, along with a few non-KEY games. rlvm can optionally use English patches to some games.

rlvmはRealLive互換環境です。 カノンもAIRもCLANNAD [Full Voice]もリトルバスターズ!もplanetarianもプリンセスブライドを遊べる。

GPLv3 logorlvm is open sourced under the GNU General Public License version 3 (or later). I welcome contributions, bug fixes, etc. More details can be found on the contributing page.

Current release - rlvm 0.12 - Released 15 May 2011

rlvm 0.12: The User Interface Release!

rlvm is now a desktop application on Linux, meaning it can be started from your Applications menu or dock and will use GTK+ dialogs to select the game! On all platforms, rlvm will now report error messages to the user through native alert dialogs instead of just crashing! You can see rlvm’s new icon to the right.

日本語化 (My Japanese is bad so translation fixes are very welcome!)

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