rlvm is an open source implementation of the RealLive scripting engine
for Linux and OSX. RealLive is a game engine used in Japan to write
visual novels, a few of which I care about, and many that I do
not. Currently, rlvm works with: Kanon Standard Edition, Air Standard
Edition, CLANNAD, CLANNAD Full Voice Edition, the original version of
Little Busters! and Planetarian, along with a few non-KEY games. rlvm can
optionally use English patches to some games.
rlvmはRealLive互換環境です。 カノンもAIRもCLANNAD [Full Voice]もリトルバスターズ!もplanetarianもプリンセスブライドを遊べる。
rlvm is open sourced under the
Public License version 3 (or later). I welcome contributions, bug
fixes, etc. More details can be found on
the contributing page.
Current release - rlvm 0.13 - Released 13 Oct 2013
rlvm should now do a much better job running Little Busters. It should also detect if the user tried to run a game before installing an English patch and offer to reset save game data.
“lurkmore” has written tonecurve support, so character sprites should be tinted in scenes with different lighting conditions. In addition, there are major changes to the graphics system to allow for sepia effects, colour tinting, and new animation primitives.